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Book Review: Deathless Divide by Justina Ireland

Deathless Divide (Dread Nation #2) by Justina Ireland

Balzer + Bray, 2020

ISBN-13: 9780062570635

Available: Hardcover, paperback, Kindle edition, audiobook, MP3 CD

 

Deathless Divide is the sequel to Dread Nation (reviewed here).  The story is told through both Jane and Katherine’s points of view.

After the fall of the Survivalists’ community of Summerland, Jane McKeene thought her journey would be easier—  better somehow– but nothing is ever easy for a Miss Preston’s girl. She prepares to leave the ruins of Summerland behind and head west to California. However, she doesn’t go alone. She is joined by her friend Jackson, his sister Lily, the Duchess and her girls, and Katherine Deveraux.

The first half of the book focuses on the journey to Nicodemus,  a community where Black and Native American peoples are not seen as less than. Before the group arrives in Nicodemus, Jane is faced with a loss that is more than she can bear, and one that will haunt her throughout her new path. Nicodemus also is not what it seems. It appears to have a well-protected wall, with some kind of railgun contraption that runs continuously, and was clearly created by someone scientifically minded. Upon their arrival, the team is met with survivors from Summerland who recognize Jane, and call for her to hang for the murder of a prominent figure in their former community. Jane is taken into custody by Daniel Redfern, now sheriff, and what follows helps Jane determine her next move, for good or ill.

Katherine and Jane have always had a contentious relationship, so when it comes to joining Jane and the others, she strives to do her best to be cordial and ladylike. However, Jane’s decision-making causes Katherine some worry, and their verbal sparring between them takes its toll. At one point, Jane’s mood becomes so unbearable to Katherine that she encourages the wagons to move on ahead while Kate and Jane trade fisticuffs to help Jane work out her emotions. It is clear that the women need each other now more than ever. Their relationship is tested, however, on more than one occasion.

I am loathe to discuss more of the content as it will give away a lot of the twists and turns this novel takes, and there are quite a few. Thankfully, they don’t feel forced or cheap. Ireland weaves a great tale and has a way of writing that keeps the reader’s attention from the first page. This book evoked so many emotions. Jane and Katherine were incredible characters in Dread Nation, but they seem to have so much more depth in this book. Seeing the story from both points of view provided an excellent way to establish them further as their own characters and see how they each handle difficult situations and process emotions and hardships. The development of their friendship throughout the book is beautiful and realistically portrayed. Of course, the scenes where they both put down the shamblers are fantastic.

I would recommend this book for anyone who enjoyed the first book. I would recommend both books for anyone who likes alternative historical fiction and a good zombie story. Anyone looking for #ownvoices stories should pick this one up. We also see LGBTQ+ themes as Jane is involved a loving relationship with another female character, and Katherine is a great depiction of an ace character. Deathless Divide is suitable for young adult audiences.

Contains: blood, gore, murder, racial slurs, slavery, torture, violence

Highly recommended

Reviewed by Lizzy Walker

Book Review: Dread Nation by Justina Ireland

Dread Nation by Justina Ireland

Balzer + Bray, 2018

ISBN-13: 978-0062570604

Available: Hardcover, paperback, Kindle edition, audiobook, MP3 CD

 

 

Editor’s note: Due to its topic and content, Dread Nation contains racial slurs and outdated language. I’m using “Negro” in this review as it is the term used throughout the book.

 

In this alternate history, the Civil War ended after the dead rose at Gettysburg, forcing the Union and the Confederacy into a truce while they fought off cannibalistic “shamblers.” A law passed shortly after required all Negro and Native children, starting at age 12, to be trained to fight the shamblers in single-sex combat schools, for the protection of white Americans (Ireland writes in an author’s note that she got the idea for the schools after reading about the Carlisle Indian Industrial School, a boarding school intended to erase Native American culture and language and assimilate the children). Just as before the war, there are opposing movements regarding the treatment of Negroes: the Egalitarians, who believe they should be treated equally, and the Survivalists, who believe they are naturally inferior to white people.

Sixteen-year-old Jane McKeene, the biracial, dark-skinned daughter of a white woman married to an absent Kentucky plantation owner, has been training at an exclusive combat school that trains girls as Attendants, bodyguard companions for wealthy white women and girls who are trained not just in combat but in social skills and etiquette. Intelligent and talented in combat, Jane is rebellious when it comes to conforming to society’s demands and has more interest in helping others survive than in good manners, good looks, and appropriate conduct. Her frenemy, Kate, is not only talented in combat but attractive, well-dressed, well-mannered, and light-skinned enough to pass for white– enough to earn Jane’s enmity– and stubborn enough to eventually earn her respect. Jane’s insistent ex, Jackson, comes to her in secret to ask for help in discovering what happened to his younger sister, Lily, who lives with the Spencers, a prosperous white farming family of Egalitarians, passing for white. The family has disappeared, and he’s afraid they’ve been taken by shamblers. Jane, Kate, and Jackson sneak out to the family’s farm to discover that the family has disappeared, and that the mayor, a Survivalist, is covering it up.

In the meantime, Jane and Kate save the lives of the attendees of a lecture about a vaccine to inoculate people from becoming shamblers when bitten, including the mayor’s wife, and are invited to attend a dinner party at his house. They use the opportunity to sneak Jackson in so he can search for evidence about the mayor’s involvement with the disappearance of his sister and the Spencer family. but are caught and sent to a remote Survivalist utopian communty, Summerland, where white people live in relative luxury, protected from shamblers by cruelly treated and poorly armed Negroes. Jane is able to convince the authority figures of Summerland that Kate is actually white, saving her from the deadly labor of protecting Summerland from shamblers, and giving her a set of opportunities and problems that come along with attempting to pass as an attractive white girl in a community built on unabashed white supremacy.

I suppose what technically qualifies Dread Nation as a horror novel are the “shamblers,” who, while we aren’t certain by the end of the book, are probably carriers of an infectious plague that turns them into mindless, uncoordinated, cannibals with an endless urge to feed. But the zombies merely illuminate the true horrors that take place in the book, those grounded in arrogance and vicious white supremacy. The sheriff and the preacher are truly cruel men who use every opportunity to punish the Negro characters and establish their superiority, but even the overseers are casually brutal, and the white townspeople are willfully blind. Even before the girls are sent to Summerland, it turns out that characters who are supposed to care for them are absolutely horrible under their genteel surfaces. Every time Jane attempts to save lives by stepping in between another person and a shambler, she is punished for overstepping her place.  Ireland demonstrates that even sympathetic white characters are complicit in the preservation of what they know is an unfair and cruel system.  Mr. Gideon, a white scientist and engineer who wanted to provide electricity to frontier communities using natural resources, is an ally in many ways, but is trapped in Summerland, forced to use shamblers’ “manpower” to run the town’s generator, which preserves the image that all is going as it should and perpetuates the racist system the town is built on.  Jane and Kate are both aware of how they can use negative stereotypes to manipulate white characters, and Kate is very conscious of how she can use her “whiteness” to her advantage, as well as how vulnerable she is.

In this #OwnVoices novel, Ireland portrays shifting vulnerabilities and loyalties as marginalized individuals attempt to navigate the racist system they are forced to function within are evident here in a way they might not have been if a different person had written this book. The Lenape character Daniel Redfern is somewhat of a mystery. One might think he and Jane would be natural allies, but while he saves her life early in the book, he is also responsible for her getting caught and sent to Summerland. Jane’s relationship with her mother, told in flashbacks and in bits and pieces, ends up putting a surprising light on what you think her story actually is. Jane’s relationships with both her mother and Kate contribute to a nuanced portrait of the damage, as well as the advantage, of colorism and “passing.” The other Negroes Jane works with in Summerland are more than a mass of victims– Ireland gives those that Jane interacts with names and personalities, and their agendas and fears sometimes set them against each other. The way the difficulty of being female intersects with the difficulty of surviving as a Negro is amply illustrated, not just through one set of eyes but through the experiences and stories Jane shares with many of the other characters. In addition to race and gender, while it isn’t an emphasis of the story, Jane expresses interest in both women and men, and Kate is pretty solid that she has no interest in romance or a relationship with either sex. As this is the first book in a series, it will be interesting to see how (or if) Ireland develops that further.

Dread Nation is a great read as a YA horror novel, and if that’s all you want from it, you can certainly read it that way. But it’s also a really intelligent, well-plotted book with great characters that has the ability to appeal to a widespread audience (including people who do not traditionally read either YA literature or horror) due to its nuanced exploration of race and white supremacy, character development, world building, approach to the past, relevance to the present, and its just generally fantastic writing. I have sold so many people on trying this book who would never in a million years have picked up a straight zombie novel. It’s not short, so I don’t know that reluctant readers will jump on it, but for the YA reader who likes independent-minded female protagonists, alternate histories, doesn’t mind a little gore, and can handle the racial slurs, this is an outstanding choice that more than deserves its place on the final ballot for the 2018 Stoker Award. Highly, highly recommended.

Contains: Gore, violence, murder, torture, slavery, racial slurs, references to sexual violence.

Reviewed by Kirsten Kowalewski

 

Editor’s note: Dread Nation is on the final ballot of the 2018 Stoker Awards in the category of Superior Achievement in a Young Adult Novel. 

 

 

Book Review: Assassin’s Creed: Heresy by Christie Golden (Dueling Reviews)

Two for the price of one, today: Aaron Fletcher and I both reviewed Assassin’s Creed: Heresy. Read on to see what we thought!


Assassin’s Creed: Heresy by Christie Golden

Ubisoft Publishing, 2016

ISBN:  978-1-945-21002-0

Available:  Hardback, paperback, ebook (Kindle, Nook)

Review #1

Assassin’s Creed: Heresy is set in the universe of the Assassin’s Creed  action-adventure video game franchise produced by Ubisoft, and has been published recently, in order to take advantage of the soon-to-be-released Assassin’s Creed movie (note, this story is not a novelization of the movie but an original novel). The game takes advantage of real-world historical events and individuals, and sets up two opposing organizations, the Assassins and the Templars, who influence these events and people, and attempt to collect unique objects called Pieces of Eden. The Assassins fight for peace with free will, and the Templars fight with peace with control. I haven’t played the game, and read the book without knowing this, but it is my understanding that typically, players see what’s going on from the Assassins’ point of view.

Assassin’s Creed: Heresy is written from a Templar’s point of view. The Templars are able to send a person back in time to view history through an ancestor’s eyes. Simon Hathaway, the new head of Abstergo Industries’ historical research division and a recent initiate into the Templars’ inner circle, has an ancestor who knew Joan of Arc, who was the last person to wield the legendary sword Piece of Eden 25. When he requests time to show that a wider exploration of the time period will be more successful than the current approach, he is given one week to learn what happened to the lost sword and how to reactivate it.

This is where the book gets really interesting– Simon travels back to observe his ancestor’s interactions with Joan, and we get to experience his interactions with her, and the events around her.We get the impressions of both Simon’s ancestor, a French peasant boy who was her steadfast friend, and Simon the Templar historian, which means we get background and commentary while also immersed in the interactions with historical characters and events in the life of Joan of Arc. Christie Golden manages this without ever making it seem intrusive, and it’s like getting history without the slow parts. The present-day storyline wasn’t terribly interesting– the characters seemed flat, and I felt like I had been dropped into the middle of an ongoing tangle of intrigues that weren’t well-explained– but Golden’s handling of the historical sequences was very well done.  Despite having never played the game, I got into the book. With a little more background, this could have worked well as a stand alone novel  for a wider variety of readers. Assassin’s Creed: The Essential Guide (not reviewed here) was released at the same time as this book, and together, I am sure they make for a much more complete experience. With or without the additional background, though, both new and old fans and players of  Assassin’s Creed should enjoy this book. Recommended.

Contains: violence

Reviewed by Kirsten Kowalewski

 

Review #2

Joan of Arc is rumored to have possessed a sword that made her invincible: one of the legendary Swords of Eden, Piece of Eden 25.  Imbued with unique properties, little is known of its history.  Templars and Assassins alike have owned it over time, as they fought over control of mankind.  Now it is safely ensconced in the office of Alan Rikkin, CEO of Abstergo Industries, but its incredible powers of invincibility no longer function. Somehow, before Rikkin acquired it, it was damaged, and now it is just a sword.  Rikkin wants to make it whole again, for the Templars.

Simon Hathaway, the new head of Abstergo Industries’ historical research division, is determined to prove to his boss that his new approach is better than past techniques.  The Templars have a technique available that allows them to travel back in history at different points in the life of one of their ancestors, in order to track the location of Pieces of Eden. Instead of fast-forwarding through the life of Joan of Arc to the historically important parts, Simon will live alongside her as much as possible to get the maximum experience he can.  He follows Joan and finds out how she got the sword, what happened to it, and how to get it working again.  For history, for the Templars, and for mankind.

This is a very enjoyable story: a fun action-adventure with a historical setting that tied in perfectly with the video game franchise.  The plot and pacing were fast and kept me turning pages.  The descriptions were well done. I felt like I was right there with the characters! Christie Golden gives readers enough to keep them in the world, but still guessing what will happen next.  The suspense built very well, and I especially liked the ending.  I was pulled in from the first page and did not emerge until the last word.   I look forward to reading more from this series and this author.  I have not read any of this series or this author’s work in the past, though I have played a few of the video games this was based on. Highly recommended.

 Reviewed By:  Aaron Fletcher